antifield

Antifield

Antifield makes software for creatives, and the infrastructure that keeps their work theirs. Most of the software creators depend on is built for businesses first: advertisers and licensing buyers pay for it, so the person making the work ends up as the supply rather than the customer. We think that's backwards, so we answer to creators, and to the people who use what they make.

Antifield is a company, and companies change, so we'd rather not promise you an adjective. What we can do is write down the parts that don't move: we don't sell your data, we don't run ads, we don't hand your data to anyone who does, and everything is hosted in the EU. That's all in the privacy policy too, in longer sentences.

Right now most of the work is Etcht, content provenance infrastructure that writes an invisible mark into an image saying who made it. The mark holds through re-encoding, cropping and screenshots, a photograph of a screen, and a generative model repainting the image. Neo, its first release, is live, and the recognition benchmarks are public.

There are smaller things too. unboard is a whiteboard you draw on with friends: rooms stick around, nobody needs an account, and there is a built-in GIF search, because that is what people actually use a whiteboard for. vmt turns Discord voice messages into text, so the ten-minute one that takes a detour halfway through and ends with "wait, what was I saying" becomes a paragraph you can skim in ten seconds.

Antifield is one developer, dromzeh, plus volunteers. The work happens in the open where it can: skowt.cc, a free game asset database, has run since 2022, predates the company, and is source-available on GitHub.

Say hello on Discord, or read our posts. The latest is Etcht Neo Recognition Benchmarks.